Anywho, as you may have heard, us writers had hit a rough patch with planning. It wasn't anything too serious though. The complexity of the plot just got too... well... complicated for our liking.
To be perfectly honest, it gave us a bit of stress. Every time we managed to solve one thing, nine more issues popped up. We didn't get far in our meetings, and we eventually had to step back and reconsider our approach.
The main problem was that we wanted to implement far too many concepts into the story, and some of them hardly contributed to the overall plot. It made things extremely confusing, and not everyone was on the same page on how to go about the execution. Rather than completely revising everything we had planned, we decided to chuck out a portion of things we didn't actually need, which made things a whole lot easier to work with.
I know I'm being really vague here, but I can't go too much into detail without giving away spoilers for the second part of Lucid9. Hopefully, this at least gives you an idea of what we've been working on lately.
After that issue was resolved, our female sprite artist, DizzyWorld2, recently discussed with us about new sprite designs. After giving her a few references, she's currently drafting up some sketches of the characters.
We're also planning on reorganizing our Trello boards and Google Docs soon. Spring cleaning—or rather, summer cleaning—is always fun to do.
I think that's all the news for now. I wanted to post a picture to go along with this post, so I figured President Jay Graves would be suitable considering Independence Day was just a few days ago. (I know, I'm late) Happy belated birthday, Acirema!
~ David A. "CardioPen"