Who are we?
Fallen Snow Studios is an international visual novel development group that was founded on March 2014. Lucid9 is our first and only project to date.
As Lucid9 is a passion project, we are aiming to release it free of charge in order to both engage established fans of visual novels, as well as introduce newcomers to this unique storytelling medium.
If you want to support us, make sure to check the team members' individual pages and follow them!
As Lucid9 is a passion project, we are aiming to release it free of charge in order to both engage established fans of visual novels, as well as introduce newcomers to this unique storytelling medium.
If you want to support us, make sure to check the team members' individual pages and follow them!
Leadership
They're the bread and butter of the group. We tried to list everything they did for this project. It didn't work out so hot, so just assume that they have a hand in everything.
- David Acosta. Creative director, writer
- Diamonit. Inciting Incident project lead
- Dan. Inciting Incident project co-lead
Writing
The remarkable raconteurs, responsible for all storytelling purposes. All writers participate in developing characters, routes, and world lore.
- Via. Scenario writer, programmer
- Hudson. Scenario writer, programmer
- DJ Horn. Scenario writer
- Edalune. Scenario writer
- ReddlyB. Writer
- Luna Chai. Inciting Incident writer, GUI + graphics
Editing
The following editors are the polishers of the product, grammar militia, and the ones who make the final pass.
Artwork
If writing is the base of a cake, the art is the beautiful decorations that tie everything together. And what skillful decorations they are. Comparable to Ace of Cakes.
- Sora_ppangi. Lead artist, female sprites, CGs
- Elphaze. Male sprites, CGs
- Eufonie. Backgrounds, being a knight
- Seaslug. Backgrounds
Music & Sound
The masters of manipulation and the weavers of emotion. Stay on their good side, and you won't dissolve into a puddle of unbecoming tears. Or maybe you will, because they're just that good.
- Breezee. Composer, mixing
- Ziassan. Composer
- UltraKitsune. Composer
- Jan Hehr. Composer
- Haven235. Guest composer
- Blue Wolfie. Composer
Programming
Guess what? Without these guys, there wouldn't even be a visual novel. So, yeah, it's safe to assume that they're pretty important.
Voice Acting
Huge thanks to Yin Yang Voices for assisting us with the voice acting patch for Lucid9. Below is the main cast full of amazingly talented voice over artists you should totally follow.
- John Wesley Go. Casting director
- Jacob Wilson. Assistant director
- Patrick Mealey. Assistant director
- Malina Rose. Audio engineer
- Yama Ishimoto: Daniel Acosta
- Rui Hayata: Debbie Gatton
- Misaki Kazehaya: Malina Rose
- Akira Karube: Rebecca Perez
- Elizabeth Oshiro: Rachael Messer
- Airi Hiraga: Caitlynn French
- Yahiko Ikari: John Wesley Go
- Masato Kurogane: Patrick Mealey
- Jirou Ryouta: Michael Potok
- Natsuki Tanaka: Katie Dagnen
- Shigure Enomoto: Kathy Pfautsch
Contributors
People outside the core team who have vitally contributed to the project in some way over the course of development.
- Another Player. Worldlore, character design
- Suna. Character design
- Mac. Character design, public relations
- Kimoto. Writer, character design, public relations
- Hooves. Character design, idea bouncer
- Gahaha. Worldlore, setting development
- Cleric_In_Training. Writer, character design
- Tia. Critic, editor
- Milica. Public relations