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A Long Overdue Update!

11/11/2016

8 Comments

 
Hey, all! It's certainly been a while, hasn't it?

This is probably the longest we've been off the radar, but things have been pretty crazy on our end in light of recruitment. Firstly, I want to thank everyone who had applied to Fallen Snow Studios back in September and October. We really appreciate your interest in Lucid9!

After much deliberation, we'd selected the following people to assume the needed roles:

Via: Route Writer (Elizabeth Oshiro)
NuggetMelonSupreme: Route Writer (Akira Karube)
Milica/Mimo: Technical Editor
Humming Humbucker: Lead Editor

Welcome to the team, guys! Let's finish creating Lucid9 together!

While new blood brings forth fresh ideas, recruiting members comes along with it's own challenges, obviously. The biggest issue we noticed was with the organization of Trello. It's certainly a useful reference for longtime FSS members; however, it was overwhelmingly difficult for our new members to effectively digest the story without getting lost, especially where outdated ideas were concerned. Rather than having the information all spread out in individual cards, we went ahead and created a "Master Document". In it contains everything there is to know about the characters, setting, theme, routes, etc. in an easy-to-follow format. Instead of jumping from card to card, you can just read it all in one place.

Even though most of the story had been set in stone prior to recruiting, the writers nevertheless have a say in the creative direction of their routes (they'll be working on them for a while, after all). So to get a better handle of what direction they'd like to take with their routes and whether we can implement their ideas into the current outline, we're currently having them fill out a document. Hopefully that will be finished by this weekend, and detailed route planning should commence next week. We aim to start writing by the end of this year at the latest - if all goes well, of course.

Concerning the art, Dizzy and Elphaze are focusing on establishing a coloring style to match the literary tone of the routes. They've also been working closely to match the proportions of the new male and female sprites. Yuuko (now going by Eufonie) has finished creating a number of backgrounds as well. The one you see below is of Lemniscate.
Picture
As for the voice acting patch for Inciting Incident, it will unfortunately be delayed. There's no set ETA at the moment, but we'll try to update you all once there is. The good news, though, is that we'll be releasing the official OST for Inciting Incident on Steam as DLC some time soon. I know that's been set aside for quite some time, and we really do apologize for the delay (some of you probably have already downloaded the tracks off of YouTube or the game itself by now). We'll notify everyone on our social media once it's out.

We've experienced some big setbacks in the last few months, and it's taken us some time to rebound from the effects. I'm sure things won't get any easier from here on out, but we've already overcome so much these past three years, so we aren't keeling over that easily. Even if there aren't many updates here, we're likely still grinding away on Lucid9 at some ungodly hour of the morning (fun fact: I'm writing this post at 2 AM).

Since she has much more of a knack for writing these posts than I do, I'll be handing the blog over to Milica, so expect there to be more content other than just progress updates. Hope you all look forward to that!

~ David A. "CardioPen"
8 Comments

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